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Full house for fulldome! Registration closed for IMERSA Summit 2014

Sunday, March 2, 2014 - Registration has officially closed for IMERSA Summit 2014, March 6-9 in Denver. Organizers are preparing for a full house of delegates and participants.

"We are looking forward to a productive and positive dialog about shaping the future of the digital immersive space, and very pleased to be hosting a record turnout this year," says IMERSA Summit chair Dan Neafus, manager of the Gates Planetarium.

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Say hello to the IMERSA Summit 2014 Marketplace Exhibitors!


Browse, network and enjoy brunch at the first-ever IMERSA Summit Marketplace on Sunday, March 9, 8:30-1pm, Holiday Inn Denver East - Stapleton. The companies listed below will present their goods and services. These exhibitors are also the brunch sponsors.

This gathering enables all the IMERSA Summit delegates to gather informally, to share ideas, exchange information, conduct meetings and recharge from the sessions and events of the previous days, before moving on to the afternoon's more structured programming, and the Summit finale in the evening at Fiske Planetarium.

IMERSA is pleased to announce that we'll have a full house, both in terms of registered delegates and the number of exhibitors. We extend a warm welcome and thank you to all participants.

Read on for list of exhibitors...

Arriving early for IMERSA Summit? March 5 Digital Earth dome show at Fort Collins


If you're arriving in Colorado early for the IMERSA Summit, you may be interested in the following invitation from the Fort Collins Museum of Discovery which is about 1 hour's drive north of Denver.

Terry Burton, Digital Media Director at the museum writes:

"We would like to extend an invitation to any early-arriving IMERSA attendees to join us at the Fort Collins Museum of Discovery’s OtterBox Digital Dome Theater Wednesday night, March 5, for a Digital Earth presentation by Ka Chun Yu and Bob Raynolds from DMNS. The topic of the evening is floods; the description is as follows:

"Join us in the OtterBox Digital Dome Theater as geologist Bob Raynolds and space scientist Ka Chun Yu from the Denver Museum of Nature & Science take you on a journey to examine flooding and extreme weather at home in Colorado and around the world....

Navigating the 8K Production Pipeline: Interview with Annette Sotheran-Barnett of Sky-Skan

Annette Sotheran BarnettAnnette Sotheran-Barnett has 20+ years experience in fulldome and television production. As Director and Head of Production and Distribution at Sky-Skan, Inc. she works creatively and strategically in film development and global distribution. Annette has produced and directed a number of interactive theater programs and immersive fulldome productions.

Her most recent experience was with the award-winning, "To Space & Back," (TSAB) produced in partnership with the Franklin Institute in Philadelphia, PA. TSAB is the first-ever 8K 60fps stereoscopic production. It will be screened in full at IMERSA Summit 2014 - in 4K resolution in the Gates Planetarium in Denver, and in 8K resolution at Fiske Planetarium in Boulder.

Main Image Horiz lowerresTSAB8K resolution content for fulldome exhibition is rare because 8K venues themselves are rare. Fiske Planetarium represents one of just a handful of 8K installations around the world, and the screening at Fiske on March 9 during the IMERSA Summit is of particular interest as the fulldome community strives to address the challenges of 8K and assess its benefits.

Interview by Carolyn Collins Petersen of Loch Ness Productions

What were the most complex issues you ran into producing "To Space & Back"?
The in-house team at Sky-Skan and the production companies we contracted with are all experienced in producing for fulldome. So, on the creative side, the challenges really were with the stereo. We learned a lot. The biggest issue was rendering stereo 8K 60fps with limited resources.

TSABSaturn V lowerresWhat we also didn’t account for when planning was the need to render the work from the outside contractors. They simply didn’t have the capacity to render 8K 60 fps at the time we required it. In addition, the artists we used from 3FX, the medical animation house, were working in cinema 4D. We are trained in MAYA and 3DS Max, so in order to adjust and render the layers, a very quick learning curve was required and not planned for.    

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